Post subject: [Tutorial] Texture-hacking your Dissidia Characters.
Posted: Thu Sep 30, 2010 5:24 pm
Joined: Sat Jan 16, 2010 10:10 pm Posts: 3297 Location: Alisa's_Bed
Color: Black Firmware: 6.60 Model: Phat PSP-1000 Game Playing: Hyperdimension Neptunia, Resonance of Fate, Devil Survivor
ATTENTION: Okay guys, sorry bout this. In the vid I forgot to mention that when saving in GGS your interlace needs to be set to BGR, mine was set to that, but I forgot to type it into the notes. Sorry for any confusion this may have caused.
Well guys! Welcome to the video, ShineThatLight here. This video should help you get familiar with the general workings of the Dissidia Modding Suite. I wrote in the notes when I recorded this, because I am none to familiar with the annotations on Youtube. If you have trouble seeing, try going full screen. I will upload the txt files I used if you still can't see. Another thing to mention is that Paint.NET won't load the TGA files properly. You can edit in PNG but it is ill-advised, so just go download GIMP/Photoshop.
Sorry for the lack of music, guess I just didn't feel any need for it hah..
Thanks again go to SkyBladeCloud for all his effort that goes into making this possible. Be sure to give DissidiaForums.com a visit and get familiar with the people there Best of luck! Remember guys, stay creative and fun with your textures, make em look cool
This is kinda my first time doing a tutorial, and if I didn't make anything clear enough please let me know and I will address it via comment.
A few things to note, in Graphic Game Studio, have your interlace set to BGR unless working with a stage, then have it on PSP. Don't use the previewer to see your TM2 files, they will always look messed up. Only use GGS for that. You can preview a GIM in the previewer, this will let you see what should and shouldn't be invisible in case you need to fix something later.
"I think you forgot to mention that running gmoprw.exe and selecting Yes will make it so that you can preview GMOs and GIMs by doubleclicking them."
Thanks Shinryuu. Guys, if you run the .exe for the gmoprw you can hit the yes button which allows you to double-click GIMs and GMOs to run them. Pretty handy imo.
PS: We will not help you pirate the ISO, you can get that on your own.
Links last checked on 9/30/10. Please let us know if any link is down.
EDIT BY ACE: there has been an update to the program, however.... through my experience, i needed to use both the older program and the newer program (the older program to insert the new gmo onto the original character gmo, and the newer program to force the new gmo onto the assist character gmo... this is of course, dependent on if the first program will work for you when you texture hack both characters or not)
the release of the newer version has a few bugs, one of the most common and annoying bugs is that every virus scanner will think that it is a virii.... this is prolly not true, so if you are to run it, be sure to disable your virus scanners for the time being till you are done, then reactivate it
Time for an all new branch of the suite!!
This one has a small story: About one month ago, I recieved a donation from a random guy that added me on MSN, wanted and integrated sharing system for the modding suite. I decided to start it from the square one, with a much cleaner and more powerful code. Today, I´ve finnished a version that I consider its alright to upload as a beta. It´s a completelly new software so I guess I´ll try to explain hoe it works (as I did a year ago with the 1º version ^^)
For starters, this branch requires internet connection, it is necessary co connect to the Dissidia Cloud Store and wont boot if the computer has no internet connection (dont know what the Cloud Store is? read on...)
Then the main window is divided into tabs (just like the "old" version):
The first one is "BigFile Packageing": It is used to decompile the PACKAGE.BIN file in the game, as well as to recompile it from extracted files. This way you may insert bigger files in the ISO, just extract tham all, replace by swapping file names, and recompile the bigfile (then just insert it in the ISO with UMDGEN, for example). I´ve only tested this with the duodecim demo, but should work on every version but the original japanese one (meh, who cares about that one? :P someone should probabbly test it with the international tunning version, huhm...).
The second tab is "Deep Scanner": This is a generic file scanner to extract packaged files from any uncompressed package (this is how the "old" suite works). When reinserting a file, you dont have to specify its positions, as it will be gotten from the file name. This is the tam I think it´s most buggy.
Then you have the image conversion TAB: This one is a complete image conversion too, so you dont have to worry about resolutions any more. It supports GIM, TIM2, and many pother common image formats. When saving, you have three options: -Try index8 color mode: This is the default mode: will try to save the image using the "index8" color scheme, without lowering the image quality. -Direct color mode: this is the mode with most image quality, but the output image will almost alway be bigger than the original one. -Force index8 color mode: if the resut image is too big to reinsert, you can force the index8 color scheme to compress it, not that in most cases the quality will be considerably lowered =/
The fourth TAB is the so-called "Cloud Store": This is pretty much an online navigator to upload and download models. When uploading, youll have to select the GMO (obvious), plus a preview image and a descriptions (just write there whatever you want :P). Then you can check that by right-clicking a model -> view description, and, if you like it, download it ^^
The other two TAB´s are only the "about" and "donate" windows, appart from that, you have many other shortcut and features you may test xD
Note that the software is still a beta, and may have a lot of bugs, so I´ll appreciate any report. About the cloud store, i´ll moderate it myself some time before releasing a fully stable aplication, it already have some folders for the most active users of the forum (with no uploads so far xD). Anyone can upload/overwrite model in the Cloud Store, but you cannot create folders or delete files (as it´s not a private application, limited to this forum, I decided not to implement those features).
-Implement the model tab from the previous versions: This is easy and I´ll do it whan I have some free time -Try to implement model extraction/GMO decompiling: Let´s see if I can pull it off (would allow easy model-swapping) -Try to remap GMO mesh data: (would make it posible to actually edit the model) -Ad more crap, such as a PMF video decoder... and stuff IDK XD
Anyway I hope you guys like it... here is the link! (Requires .NET 3.5)
it is also possible to texture hack DLC files, i have video to prove it provided by Renteka-bond **Alternatively, you can go for information on how to texture hack dlc files, and for more information about texture hacking**
DLC Texture Hacking is actually the same as normal texture hacking.
1.First you have to decrypt the DLC with the npdecrypter. Activate the plugin,start your game and wait while it decrypts.
2.Then search the files for the dlc you want to edit by using the GMO list.
3.I will take WoL for example: His file is "b56d761e.edat" Just rename it to "b56d761e.gmo" and you can edit it like any other gmo (potraits must be renamed to gim)
4.After you have edited it,rename it back to "b56d761e.edat" and replace your old file.
360 - Warrior of Light Normal Alt 361 - Warrior of Light Alt 1 362 - Warrior of Light Alt 2 363 - Warrior of Light Manikin 364 - Warrior of Light Normal Alt Assist 365 - Warrior of Light Alt 1 Assist 366 - Warrior of Light Alt 2 Assist 367 - Warrior of Light Manikin Assist 368 - Warrior of Light Story Mode
370 - Garland Normal Alt 371 - Garland Alt 1 372 - Garland Alt 2 373 - Garland Manikin 374 - Garland Normal Alt Assist 375 - Garland Alt 1 Assist 376 - Garland Alt 2 Assist 377 - Garland Manikin Assist 378 - Garland Story Mode 379 - Garland Manikin Story Mode
381 - Firion Normal Alt 382 - Firion Alt 1 383 - Firion Alt 2 384 - Firion Manikin 385 - Firion Normal Alt Assist 386 - Firion Alt 1 Assist 387 - Firion Alt 2 Assist 388 - Firion Manikin Assist 389 - Firion Story Mode
391 - The Emperor Normal Alt 392 - The Emperor Alt 1 393 - The Emperor Alt 2 394 - The Emperor Manikin 395 - The Emperor Normal Alt Assist 396 - The Emperor Alt 1 Assist 397 - The Emperor Alt 2 Assist 398 - The Emperor Manikin Assist 399 - The Emperor Story Mode 400 - The Emperor Manikin Story Mode
402 - Onion Knight Normal Alt 403 - Onion Knight Alt 1 404 - Onion Knight Alt 2 405 - Onion Knight Manikin 406 - Onion Knight Normal Alt Assist 407 - Onion Knight Alt 1 Assist 408 - Onion Knight Alt 2 Assist 409 - Onion Knight Manikin Assist 410 - Onion Knight Story Mode
412 - Cloud of Darkness Normal Alt 413 - Cloud of Darkness Alt 1 414 - Cloud of Darkness Alt 2 415 - Cloud of Darkness Manikin 416 - Cloud of Darkness Normal Alt Assist 417 - Cloud of Darkness Alt 1 Assist 418 - Cloud of Darkness Alt 2 Assist 419 - Cloud of Darkness Manikin Assist 420 - Cloud of Darkness Story Mode 421 - Cloud of Darkness Manikin Story Mode
423 - Cecil Normal Alt 424 - Cecil Alt 1 425 - Cecil Alt 2 426 - Cecil Manikin 427 - Cecil Normal Alt Assist 428 - Cecil Alt 1 Assist 429 - Cecil Alt 2 Assist 430 - Cecil Manikin Assist 431 - Cecil Story Mode
433 - Kain Normal Alt 434 - Kain Alt 1 435 - Kain Alt 2 436 - Kain Manikin 437 - Kain Normal Alt Assist 438 - Kain Alt 1 Assist 439 - Kain Alt 2 Assist 440 - Kain Manikin Assist 441 - Kain Story Mode
443 - Golbez Normal Alt 444 - Golbez Alt 1 445 - Golbez Alt 2 446 - Golbez Manikin 447 - Golbez Normal Alt Assist 448 - Golbez Alt 1 Assist 449 - Golbez Alt 2 Assist 450 - Golbez Manikin Assist 451 - Golbez Story Mode 452 - Golbez Manikin Story Mode
455 - Bartz Normal Alt 456 - Bartz Alt 1 457 - Bartz Alt 2 458 - Bartz Manikin 459 - Bartz Normal Alt Assist 460 - Bartz Alt 1 Assist 461 - Bartz Alt 2 Assist 462 - Bartz Manikin Assist 463 - Bartz Story Mode
485 - Exdeath Normal Alt 486 - Exdeath Alt 1 487 - Exdeath Alt 2 488 - Exdeath Manikin 489 - Exdeath Normal Alt Assist 490 - Exdeath Alt 1 Assist 491 - Exdeath Alt 2 Assist 492 - Exdeath Manikin Asisst 493 - Exdeath Story Mode 494 - Exdeath Manikin Story Mode
496 - Gilgamesh Normal Alt 497 - Gilgamesh Alt 1 498 - Gilgamesh Alt 2 499 - Gilgamesh Manikin 500 - Gilgamesh Normal Alt Assist 501 - Gilgamesh Alt 1 Assist 502 - Gilgamesh Alt 2 Assist 503 - Gilgamesh Manikin Story Mode 504 - Gilgamesh Story Mode
526 - Terra Normal Alt 527 - Terra Alt 1 528 - Terra Alt 2 529 - Terra Manikin 530 - Terra Normal Alt Assist 531 - Terra Alt 1 Assist 532 - Terra Alt 2 Assist 533 - Terra Manikin Assist 534 - Terra Story Mode (Cosmos) 535 - Terra Story Mode (Chaos)
537 - Kefka Normal Alt 538 - Kefka Alt 1 539 - Kefka Alt 2 540 - Kefka Manikin 541 - Kefka Normal Alt Assist 542 - Kefka Alt 1 Assist 543 - Kefka Alt 2 Assist 544 - Kefka Manikin Assist 545 - Kefka Story Mode 546 - Kefka Manikin Story Mode
548 - Cloud Normal Alt 549 - Cloud Alt 1 550 - Cloud Alt 2 551 - Cloud Manikin 552 - Cloud Normal Alt Assist 553 - Cloud Alt 1 Assist 554 - Cloud Alt 2 Assist 555 - Cloud Manikin Assist 556 - Cloud Story Mode
558 - Tifa Normal Alt 559 - Tifa Alt 1 560 - Tifa Alt 2 561 - Tifa Manikin 562 - Tifa Normal Alt Assist 563 - Tifa Alt 1 Assist 564 - Tifa Alt 2 Assist 565 - Tifa Manikin Assist 566 - Tifa Story Mode
**568 - Aerith Normal Alt **569 - Aerith Alt 1 **570 - Aerith Alt 2
571 - Sephiroth Normal Alt 572 - Sephiroth Alt 1 573 - Sephiroth Alt 2 574 - Sephiroth Manikin 575 - Sephiroth Normal Alt Assist 576 - Sephiroth Alt 1 Assist 577 - Sephiroth Alt 2 Assist 578 - Sephiroth Manikin Assist 579 - Sephiroth Story Mode 580 - Sephiroth Manikin Story Mode
582 - Squall Normal Alt 583 - Squall Alt 1 584 - Squall Alt 2 585 - Squall Manikin 586 - Squall Normal Alt Assist 587 - Squall Alt 1 Assist 588 - Squall Alt 2 Assist 589 - Squall Manikin Assist 590 - Squall Story Mode
592 - Laguna Normal Alt 593 - Laguna Alt 1 594 - Laguna Alt 2 595 - Laguna Manikin 596 - Laguna Normal Alt Assist 597 - Laguna Alt 1 Assist 598 - Laguna Alt 2 Assist 599 - Laguna Manikin Assist 600 - Laguna Story Mode
602 - Ultimecia Normal Alt 603 - Ultimecia Alt 1 604 - Ultimecia Alt 2 605 - Ultimecia Manikin 606 - Ultimecia Normal Alt Assist 607 - Ultimecia Alt 1 Assist 608 - Ultimecia Alt 2 Assist 609 - Ultimecia Manikin Assist 610 - Ultimecia Story Mode 611 - Ultimecia Manikin Story Mode
613 - Zidane Normal Alt 614 - Zidane Alt 1 615 - Zidane Alt 2 616 - Zidane Manikin 617 - Zidane Normal Alt Assist 618 - Zidane Alt 1 Assist 619 - Zidane Alt 2 Assist 620 - Zidane Manikin Assist 621 - Zidane Story Mode
623 - Kuja Normal Alt 624 - Kuja Alt 1 625 - Kuja Alt 2 626 - Kuja Manikin 627 - Kuja Normal Alt Assist 628 - Kuja Alt 1 Assist 629 - Kuja Alt 2 Assist 630 - Kuja Manikin Assist 631 - Kuja Story Mode 632 - Kuja Manikin Story Mode
634 - Tidus Normal Alt 635 - Tidus Alt 1 636 - Tidus Alt 2 637 - Tidus Manikin 638 - Tidus Normal Alt Assist 639 - Tidus Alt 1 Assist 640 - Tidus Alt 2 Assist 641 - Tidus Manikin Assist 642 - Tidus Story Mode (Cosmos) 643 - Tidus Story Mode (Chaos)
645 - Yuna Normal Alt 646 - Yuna Alt 1 647 - Yuna Alt 2 648 - Yuna Manikin 649 - Yuna Normal Alt Assist 650 - Yuna Alt 1 Assist 651 - Yuna Alt 2 Assist 652 - Yuna Manikin Assist 653 - Yuna Story Mode
1.Extract the gims from the 012 gmo using the modding suite.
2.Extract the gims from the 013 gmo.
3.Now you have to insert the 012 gims into the 013 gmo.You have to insert them in the right position,so look at your 013 gims (For example it could be that in the 012 gmo,clouds sword is the first gim,but in the 013 gmo his sword is the third gim,so you have to be careful in which position you insert it.)
Last edited by Ace_ExE on Tue Dec 13, 2011 4:31 pm, edited 11 times in total.
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