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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Thu Oct 27, 2011 6:45 pm 
PSP Master
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114

It may not only take a year, it may even take more than 10 years for SE to localize this, then they could brand it as a lost chapter. xD

But finally The Truth has come to help us! And I wish you good luck in this project, and a lot of people who want to play this will be able to play the game properly now thanks to dedicated fan translators!

To quote Maya Amano in the P2 Innocent Sin original Fan Translation...

"LET'S POSITIVE THINKING!"

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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Thu Oct 27, 2011 8:35 pm 
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92

The truth.....shall set us free!!!!!!!!!

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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Thu Oct 27, 2011 8:52 pm 
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42

all I can do (if it helps at all) are to offer my photoshop skills, and that's it.
so if you want to try me out, say so!

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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Thu Oct 27, 2011 10:10 pm 
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195

good luck sir truthkey, i will do my best to keep leechers and n00bz under control

EDIT: oh, and a question.... will this also support the PSN version as well?

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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Fri Oct 28, 2011 12:27 am 
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Good luck truth :D you're the best :D


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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Fri Oct 28, 2011 12:53 am 
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Hm finally there's nothing but one .ff7ccmodel 3D model in the game ..
Same for GT textures which are leftover things from Crisis Core ..
IMG textures are kinda weïrd and usually don't hold very useful textures, and TEX ones are only special textures too ..
-_-'

It's driving me mad ><
I'm really starting to wonder where do all textures / 3D models lie ..
Any idea ?

edit: well at least there really are lots of FEP files, with kinda many textures already

edit2: "00 00 00 00 00 30 19 00" headered sectors also look like kinda models
(I found model textures inside, they're like 13 of these on cd1)
One texture from those : Image

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Last edited by Yosh on Fri Oct 28, 2011 2:21 am, edited 4 times in total.

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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Fri Oct 28, 2011 2:04 am 
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Sasuga Truth! I know you would come up for the team!

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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Fri Oct 28, 2011 2:31 am 
PSP Gweber
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Yosh wrote:
Hm finally there's nothing but one .ff7ccmodel 3D model in the game ..
Same for GT textures which are leftover things from Crisis Core ..
IMG textures are kinda weïrd and usually don't hold very useful textures, and TEX ones are only special textures too ..
-_-'


you mean this is in type-0?


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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Fri Oct 28, 2011 2:39 am 
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Ace_ExE wrote:
you mean this is in type-0?
sure what else lol


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 Post subject: Re: Final Fantasy: Type 0 English Translation [No Patch yet]
PostPosted: Fri Oct 28, 2011 5:25 am 
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Yosh wrote:
It's driving me mad ><
I'm really starting to wonder where do all textures / 3D models lie ..
Any idea ?

Are you talking about these?

"Spoiler" : Show
Ace:
Image

Odin:
Image

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